Core Curriculum Content Standards

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NJ World Class Standards
Content Area: Technology
Content Area Technology
Standard 8.1 Educational Technology All students will use digital tools to access, manage, evaluate, and synthesize information in order to solve problems individually and collaboratively and to create and communicate knowledge.
Strand B. Creativity and Innovation
By the end of grade Content Statement CPI# Cumulative Progress Indicator (CPI)
P
The use of digital tools and media-rich resources enhances creativity and the construction of knowledge.
8.1.P.B.1 Use a digital camera to take a picture.                                                                                                                                                          
2
The use of digital tools and media-rich resources enhances creativity and the construction of knowledge.
8.1.2.B.1 Illustrate and communicate original ideas and stories using digital tools and media-rich resources.                                                                                                                                                          
4
The use of digital tools and media-rich resources enhances creativity and the construction of knowledge.
8.1.4.B.1 Produce a media-rich digital story about a significant local event or issue based on first-person interviews.                                                                                                                                                          
8
The use of digital tools and media-rich resources enhances creativity and the construction of knowledge.
8.1.8.B.1 Synthesize and publish information about a local or global issue or event on a collaborative, web-based service (also known as a shared hosted service).                                                                                                                                                          
12
The use of digital tools and media-rich resources enhances creativity and the construction of knowledge.
8.1.12.B.1 Design and pilot a digital learning game to demonstrate knowledge and skills related to one or more content areas or a real world situation.